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Travis Pirozzini
Full Stack Developer
UI/UX Designer
Shift Wizard
An early goal of mine when I first started out on my programming journey was to participate in a GameJam. My goal came true on the weekend of October 14-16th, 2022 when I entered the GM48 competition. A GameJam is a game building competition where a theme is selected and then an individual or team has one weekend to complete and submit a game (somewhat) functional game that also includes original art and sound.

GameMaker Studio 2 uses a language similar to Javascript, so I was able to apply my past year of programming knowledge to the task. A friend of mine, Haydn, was a huge asset and produced all of the artwork that you see below using Aseprite.

This was such a challenging, but rewarding experience and I am so excited to show off my developing skills at the next competition!
Progress Screenshot #1
Shift Wizard 1
Setting up the gameboard and positioning the tiles with placeholder art assets.
Progress Screenshot #2
Shift Wizard 2
Implementing player movement and element collection.
Progress Screenshot #3
Shift Wizard 3
Incorporating spell casting functionality.
Haydn's Art Assets created in Aseprite
Created in Aseprite
Fire Element
Fire
Electric Element
Electric
Earth Element
Earth
Power Crystal
Crystal
Wizard
Wizard
My original game submission can be viewed here